so after sam βI stealthed so hard Iβm playing with the McElroys right nowβ riegelβs obscene roll of 38, I decided to figure out what the absolute max stealth roll a person could roll in a non-homebrewed game of Dungeons and Dragons 5e is
letβs get the basics out of the way- iβm assuming this is a level 20 rogue, no multiclassing because i donβt want to give myself that much of a headache, who rolls a 20 on the die. Theyβve maxed their Dex to 20 at this point, so this gives them a 25. any self-respecting rogue is not only proficient in stealth, but has expertise in it, so they can add double their proficiency bonus (+6 at this level) to the roll- bringing us to a total of 37.
weβll assume this is a well-read thief; a Manual of Quickness of Action increasesΒ Dex scores by 2/modifiers by 1, so weβll retroactively add 1 up there. 38. Ioun takes kindly to well-read adventurers; weβll say sheβs gifted them with an Ioun Stone of Mastery, which grants +1 to proficiency bonuses with the added bonus of having a rad fucking rock hovering around their head. Our thief adds 2, because of expertise. 40. Stone of good luck in their pocket adds +1 to ability checks. 41. theyβve also got the Stealthy feat, which lets them add their proficiency bonus to stealth checks again. Another 6 plus the Ioun Stoneβs 1 brings us to 48.
Finally, this rogue wouldnβt have gotten far without a druid or ranger in the party, who might have been so kind as to cast Pass Without Trace. Add another 10. 58. Fifty-Eight.
Iβm sure Iβm missing stuff somewhere that would make this even higher, but if I asked for Stealth checks and someone at the table called off 58 I think Iβd be legally allowed to shoot them on the spot.
If theyβre a mark of Shadow elf from Wayfinders guide to eberron with the greater dragonmark feat they can add a d6 to that for a possible 64 and a level 20 bard gives a d12 inspiration for a 76
And if another party member had the Guidance cantrip hhe rogue can add another d4 for a max of 80